AI Insights · Timothy · October 2022
Top 5 Adventure Games on Android in Spain: Q3 2022
Explore the performance of the top 5 adventure games on Android in Spain for Q3 2022, highlighting trends in downloads, revenue, and active users.
The third quarter of 2022 saw notable performances from the top 5 adventure games on the Android platform in Spain. Here’s a closer look at the trends in weekly downloads, revenue, and active users for these popular games.
Genshin Impact experienced significant fluctuations in weekly revenue, peaking at approximately $51K in mid-July and ending the quarter with around $50K. Weekly downloads showed a general upward trend, starting at 3.8K in late June and reaching a high of 7.3K by the end of September. Active users remained relatively stable but saw a notable increase from around 63K in late June to over 86K by the end of the quarter.
Tower of Fantasy had a strong start with weekly downloads peaking at 81K during its launch week in early August. However, downloads declined sharply to just under 700 by the end of September. The game’s weekly revenue was highest in mid-August at approximately $54K but saw a steady decrease, finishing the quarter with around $9.9K. Active users mirrored this trend, starting strong at 61K but dropping to around 10K by the end of the period.
The Seven Deadly Sins showed varied performance in weekly revenue, with a peak of about $21K in early September. Downloads decreased over the quarter, starting at around 1.5K in late June and dropping to under 800 by the end of September. Active users showed a slight decline from around 19K to 16K throughout the quarter.
Summoners War maintained steady weekly revenue, peaking at approximately $13K in late August. Downloads remained low but consistent, ranging from about 90 to 270 weekly. Active users were stable, fluctuating between 12K and 15K, with a slight increase towards the end of the quarter.
Fire Emblem Heroes had modest weekly revenue, peaking at around $8.7K in late July. Downloads saw a significant peak at 849 in late July but were otherwise minimal. Active users remained stable, averaging around 12K to 15K, with a slight increase to 13K by the end of September.
For more detailed insights into these games and others, visit Sensor Tower.